![]() If you’re a fan of the genre and interested in exploring it on a console, then your interest in Stellaris will partly be fueled by a lack of choices. At the same time – three and a half years have passed since that demo, and graphics aren’t going to be the reason anyone’s buying this on a console. Obviously the game pales in comparison to the likes of Red Dead Redemption 2, Forza Horizon 4, God of War and Spider-Man, but if you look past the text-heavy interface of the game Stellaris is a very well polished game in the grand strategy genre. Obviously, some of that gets lost with the average desktop (and especially laptop) setup, but part of that magic is back with the console ports. I believe the first time I laid eyes on the game was during a 2015 Gamescom appointment with Paradox where it was simply titled “something new” ahead of the convention, and I couldn’t wait for its release in May of the following year.ĭuring that (hands off) demo, I was impressed with how impressive the game looked and sounded on a big TV screen with a serious speaker setup. Gaming within the context of family life often means that the action shifts towards the living room, where a console is set up next to the TV – emphasizing family-friendly and/or action-oriented titles but rarely classic adventure or strategy games.įilling that latter void, Paradox has just ported Stellaris to Xbox One and PS4 in a “console edition” – and it’s a game I was happy to get reacquainted with. Having played the majority of my games in the last 25 years on a PC, I love publishers like Paradox and Kalypso for bringing “traditional PC genres” to consoles. Also available on PS4, we’re checking out the Xbox One version of the game. After their earlier ports of Cities: Skylines, Paradox is now bringing its Stellaris franchise to consoles. ![]()
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